Product design. Designing a feature from scratch
Lead Product Designer
CEO, Product manager, Brand Marketing team and 2 Engineers
Trouva has a solid shoppable experience where everything you can see you can buy but wants to become a source of inspiration where every time users come back they can find something new.
— Our current model of content production is necessarily unscalable because it is done by us – our capacity to build content is limited and our point of view and style is singular.
To scale, we must distribute ownership of the content production process. To do this, we’ll take a Curator-driven approach. By providing the right tools to visually merchandise their products, we can leverage the abilities and passion that our curators (boutique-owners and influencers) already possess.
After some months of user research we discovered that:
They search for broader categories or terms when
— They might not know what they want at first but they expect to find it.
— When they are looking for inspiration or simply researching.
— When they found something on instagram they like but don’t know the name or brand or when they want just something ‘similar’ to it.
Consumers tend to search when:
— They’ve already done their research, they just need a search box, some filtering, and user reviews to make their decision.
— When they want to compare the same product or type of product from one website to another.
— When they need to do it quickly.
— They didn’t find what they look for anywhere else on-site and they want to find it.
Consumers might not be entirely conscious about when and how they got inspired because:
— They are exposed to pictures of products they like every time they browse their Instagram or Pinterest feeds.
— They might see something they like and try to find it after a while without remembering the details and context of it.
Consumers spend more time browsing when they are looking for entertainment or vague research.
— They gather ideas or save them without intending to buy.
— Their research can be vague or nonspecific.
— They like to collect pictures to find those items later.
Give Curators the ability to create lists of products. Prove that we can drive adoption and add value through ensuring curators feel a sense of ownership and creativity/self-expression.
— In the first phase of this project our Curators were the boutiques we work with.
— During the second phase we’ve expanded frames creating in partnership with influencers (specialised home decoration, clothing, outdoor spaces)
Our current constraint in matching supply and demand is around figuring out how we build the right levers for personalisation. Currently, we’re like a radio station: what we push has to appeal to everyone who’s listening. If we want to become more like Spotify or Pinterest (i.e. not alienate one audience by trying to appeal to another), we have to build levers to figure out how we match the content from a set of curators with the consumers it would appeal to:
Consumers clearly expect tailored recommendations:
— They want to see frames recommended accordingly:
— The way they browse and the things they buy.
Creating a design language
Gradually we start to think about thinking about a totally different UI as we wanted to create a different space on trouva.com where the users could browse frames.
Testing a new concept and new way of browsing for inspiration.
— Blinking an eye to Gen Z
— Creating a Colorful and impactful UI.
— Providing space to create more storytelling.
— Adding new interactive elements (such as stickers, ticker tape, shuffle).
When it comes to getting inspired, what’s clear is that Generation Z is all about social. Among 16-24 year olds, 49% look for inspiration in social – that’s compared to an average of 32%.
When you think about it, it’s not really that surprising. Instagram and Snapchat are defining young people’s interactions. (And by they way, doesn’t that make it all the more peculiar that cosmetics brand Lush has now decided to quit social media).
- Consumers clearly understand the concept of Frames and the role of a curator.
- On days with no emails sent, recent frames sessions in a given day generally fall between 80-100. On days with emails sent, this rises to 500-1000 sessions.
- Carousel (the last element on frames UI) is a frequent interaction (40%), this could indicate visitors who enjoy the frame and want to see more, or visitors who haven’t seen something they liked in the main part of the frame and tried to find more.
- Sessions with 1+ Frames view have CVR of 1.45% and it increases to 1.88% when a session has 2+ Frame Views.
This project is working as an experiment to lay the foundation that will allow us to personalise better in the future by tailoring the right content to users and therefore attract new customers. These pages aren’t accessible to a typical customer who comes from google shopping as we are redirecting users from specific user journeys to this shopping inspiration feature in order to measure engagement and iterate the layout.
The visual language I’ve created for this project is also influencing the trouva brand as well and we are changing both web and app visuals with this project as the starting point.